競争
Kyousou refers to the act of competing or vying with others to achieve a goal, win a prize, or establish superiority. It is a versatile term used in sports, business, and academics to describe both structured contests and general rivalry.
Exemples
3 sur 5友達と公園で走る競争をしました。
I had a running race with my friend at the park.
市場では激しい価格競争が行われています。
Fierce price competition is taking place in the market.
どっちが早く食べられるか競争しようぜ!
Let's compete to see who can eat faster!
Famille de mots
Astuce mémo
The first kanji 競 looks like two people (兄) standing side-by-side ready to start a race.
Quiz rapide
どちらが速いか、走って___しましょう。
Correct !
La bonne réponse est : 競争
Exemples
友達と公園で走る競争をしました。
everydayI had a running race with my friend at the park.
市場では激しい価格競争が行われています。
formalFierce price competition is taking place in the market.
どっちが早く食べられるか競争しようぜ!
informalLet's compete to see who can eat faster!
この試験の競争率は非常に高いです。
academicThe competition ratio for this exam is extremely high.
我が社はグローバルな競争に勝たなければなりません。
businessOur company must win in global competition.
Famille de mots
Collocations courantes
Phrases Courantes
競争率が高い
to be highly competitive (e.g., entrance exams)
生き残りをかけた競争
a competition for survival
スピード競争
a race for speed
Souvent confondu avec
Kyousou usually implies a constructive race for a goal, while arasoi is a general conflict or quarrel.
Notes d'usage
It can be used as a noun or a 'suru' verb. While it often refers to sports or business, it can also describe the natural process of selection.
Erreurs courantes
Learners sometimes use 'kyousou' for physical fights; use 'kenka' or 'tatakai' for that instead.
Astuce mémo
The first kanji 競 looks like two people (兄) standing side-by-side ready to start a race.
Origine du mot
Composed of 競 (vie/race) and 争 (contend/struggle), originating from Middle Chinese components.
Modèles grammaticaux
Contexte culturel
In Japan, 'kyousou' is a defining feature of the education system, often referred to as 'examination hell' (juken jigoku).
Quiz rapide
どちらが速いか、走って___しましょう。
Correct !
La bonne réponse est : 競争
Vocabulaire associé
Mots lis
再生
A1The act of playing back audio or video, or the process of restoration, recycling, and regeneration. It describes bringing something back to its original state or starting a process again, such as biological cell growth or economic recovery.
復興
A1The process of restoration, reconstruction, or revival, especially after a major disaster or a long period of decline. It refers to rebuilding a physical area, an economy, or a cultural movement to its former strength or better.
修復
A1The act of repairing or restoring something that has been damaged, broken, or degraded back to its original or functional state. It is used for physical objects like buildings and art, as well as abstract things like human relationships.
改造
A1The process of modifying or restructuring an existing object, system, or organization to improve its function or change its purpose. It can refer to physical alterations, such as customizing a car, or abstract changes, like reshuffling a government cabinet.
改良
A1The act of making a physical object, system, or technology better by removing defects or adding better features. It focuses on the improvement of the quality, functionality, or performance of things rather than abstract concepts like habits or feelings.
改革
A1Kaikaku refers to the fundamental and systemic improvement or renewal of an existing institution, organization, or policy. It implies a large-scale change intended to fix deep-seated problems rather than minor incremental adjustments.
変革
A1A fundamental and radical transformation or reform in a system, society, or organization. It suggests a significant shift from an old state to a completely new, improved structure.
刷新
A1A complete renewal or renovation of a system, organization, or image to improve it. It implies sweeping away old, undesirable elements to start fresh with a completely new approach or appearance.
更新
A1To replace something old with a newer version or to extend the validity of something like a contract or license. It is frequently used in the context of digital data updates, renewing documents, or breaking sports records.
革新
A1革新 (kakushin) refers to the act of introducing new methods, ideas, or products to fundamentally change and improve an existing system or tradition. It is most commonly used in business, politics, and technology to describe 'innovation' or 'reform' that breaks away from old habits.
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